The Russian Philosophers Were Right, Metal Gear Solid Ground Zeroes For PC Dec 18th 2014

Seems like those crazy Russians were right all along and thanks to Neogaf and Reddit for leaking the info as well. I wonder what codec frequency they were using? Anyway it’s now official as Konami and Kojima Productions have released a press release sealing the deal, Metal Gear Solid: Ground Zeroes will be on PC via Steam December 18th 2014.

Sadly like most good things there’s also still some area of doubt and that’s just what the hell Metal Gear Solid: Ground Zeroes is going to cost on PC? It retailed for $29.99 on consoles with the price fluctuating down to as low as $19.99 for a new copy recently. Waiting this long after release I would hope we get our Metal Gear fix for $20 from day one but I’m extremely doubtful.

The really good news is PC gamers will be getting a bump in graphical options. The press release mentions increased simultaneous light sources, increased shadow resolution and more objects on screen at one time. There’s also a blurb about supporting 4K resolution but come on PC games can run at any resolution you want, here’s DooM at 4k, so long as developers let you freely chose what resolution you want.


PRESS RELEASE

Steam Date Announced for METAL GEAR SOLID V: GROUND ZEROES

KONAMI announces December 18th release for Steam version of Hideo Kojima’s open world prequel
Konami Digital Entertainment B.V. has announced it will release the PC version ofMETAL GEAR SOLID V: GROUND ZEROES via Steam on December 18th, 2014. The company also confirmed it will be 4K compatible and will feature an increase in the number of simultaneous light sources, the number of models that can be displayed on-screen and increased shadow resolution.

METAL GEAR SOLID V: GROUND ZEROES takes place in 1975 and sets in motion a series of events that culminate in the stunning plotlines of METAL GEAR SOLID V: THE PHANTOM PAINGROUND ZEROES centers on Big Boss – legendary hero and mercenary – as he infiltrates a sprawling secret prison base called ‘Camp Omega’ in Cuba on a rescue mission. He soon finds himself alone behind enemy lines with a truly non-linear mission that showcases key advances to the series made possible by its use of Kojima Productions’ FOX Engine.

GROUND ZEROES is centered on a large open environment, with missions where time of day and weather have a dynamic effect on the game and its content. The game offers a total freedom of movement within its missions, with users choosing how they engage guards, the route they pick, and who they rescue. As such, it offers incredible replay value and encourages the player to revisit its content in order to find more of its many secrets. Furthermore, the game features an online global ranking system where players can compete in unique in-game and mission challenges and achievements to see how they compare against others around the world.

Media Contacts:
Steve Merrett, Voltage PR
020 7502 4462
steve@voltagepr.com

Jonathan Edwards, Konami Marketing
Jouked231310@konami.com

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