Fallen: A2P Protocol On Kickstarter Wants You To Get Tactical

Red Katana is bringing you some more tactical goodness in the form of Fallen: A2P Protocol. While they list X-Com and Fallout as inspiration they’ve gone above and beyond those with destructible enviroments, weather effects and a host of other new features.

The gameworld has a unique look that’s almost cellshaded but not overly stylized in dark comicbook lines. The death animations are hilarious, I’m glad someone is finally adding more than just having troops fall down clutching their midsection like this was a 1950’s western. Another little detail Red Katana added is limited resources like ammo so every shot will count that much more in Fallen: A2P Protocol.

So far they’ve been able to build up a pre-alpha that looks great, you can already see the X-Com influences in action and the character and weapon customization opions already look like a blast to play with. There’s still 23 days to go on the project and the are looking for $75,000, $15 gets you a copy for PC, Mac or Linux but if you act fast you can snag the earily bird for $10.


PRESS RELEASE

RED KATANA LAUNCHES FALLEN: A2P PROTOCOL ON KICKSTARTER

Indie Developer Announces Post-Apocalyptic Turn-Based Strategy Game, Paying Homage to X-COM, Fallout and Shadowrun

BUENOS AIRES—August 6, 2014— Argentinian indie developer Red Katana today announced Fallen: A2P Protocol, the next evolution in turn-based tactical and strategy games. Inspired by beloved and critically acclaimed genre predecessors X-COM, Fallout and Shadowrun, Fallen: A2P Protocol combines RPG, tactical, and strategy gameplay elements in a post-apocalyptic world.

One year in development, Red Katana seeks to raise at least $75,000 to complete Fallen: A2P Protocol (currently in alpha) for a 2015 release. It also invites backers to join the indie developer in a collaborative development process, helping choose and prioritize key features, additional content, and stretch goals.

“We love turn-based strategy and tactical games, and have been playing them for many years; but we felt there weren’t enough great contemporary games in the genre and came up with the idea of Fallen: A2P Protocol,” said Red Katana CEO Martin Cao. “During the early development process we realized how important it is for fans of these games to be involved, and so we are asking the gaming community to not only assist us with financial backing, but work together with us to define features and prioritize gameplay elements that will make Fallen: A2P Protocol a game that is both worthy of the genre’s predecessors and includes fan-favorite features and community-driven must-have content.”

Fallen: A2P Protocol takes place in a near-future Earth where the world has been devastated by a series of natural disasters and nations have collapsed. The use of A2P, a hyper-powerful new type of energy is controlled only by GENKORP, a mega-conglomerate and private military-industrial complex. A small group of revolutionaries, known as ARKANE, has taken up arms to oppose to the use of A2P. Meanwhile, independent bands of bandits and survivors, allied with neither faction, roam the ravaged planet outside the reinforced cities and strongholds in an area known simply as “The Dust.” Players must explore this vast and hostile game world, gather resources to upgrade armor and weapons, use tactical skills to attack or defend against multiple enemy groups, leverage a destructible environment to their strategic advantage, and ultimately, determine the fate of mankind on Earth.
Fallen: A2P Protocol is scheduled for a 2015 release on PC. For more information about the Kickstarter campaign, please visit ks.fallena2p.com. For additional assets and press materials, please visit www.fallena2p.com/presskit

About Red Katana
Founded in 2010 by Martin Cao in Buenos Aires, Argentina, Red Katana develops and publishes games and digital content for multiple platforms across a wide variety of genres. Apple recently featured the indie company’s most recent title, mobile strategy simulation Evil Fight Club (published by 505 Games), in its “Best New Games” category in over 40 countries. In addition to creating unique gaming IP, the company also has worked with organizations including UNICEF, Newscorp and PepsiCo to develop branded content.
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