Thomas Was Alone Ready To Delight PlayStation 3 And PS Vita Players

Thomas Was Alone is finally making its way to the PlayStation 3 and PS Vita platforms. That means more gamer’s can finally enjoy this great minimalist platforming puzzler that is captivating everyone. If you think these simple graphics could not contain a shred of story just know that Thomas Was Alone was awarded a BAFTA for it’s voice over and nomiated for both Best Story and Best Music for a triple punch of awesome. Check out just some of that voice over work in the trailer below and then be sure to pick it up on PC, PS3 or your PS Vita today.

 


 

PRESS RELEASE

indie favourite Thomas Was Alone out this week


London, 23 April 2013 – Indie developer Mike Bithell and Curve Studios are pleased to announce “Thomas Was Alone” for PlayStation®3 (PS3™) and PlayStation®Vita (PS Vita) is available today on the US PlayStation Store, priced $9.99; and from tomorrow on the EU PlayStation Store, priced £6.99. A 20 level DLC expansion pack is also available priced $2.99/£1.99.

Thomas Was Alone is a study in simplicity. A 2D platform-puzzle game that quickly engages and engrosses the player with its charming storyline and art style.

Created by Mike Bithell, with a BAFTA-award winning voice over performance by Danny Wallace and with a rousing score by David Housden, Thomas Was Alone launched for PC and Mac in the summer of 2012 to critical acclaim and has built a strong following for the brand and developer Bithell amongst the indie gamer and development community. In addition to Danny Wallace’s BAFTA award, Thomas Was Alone also received BAFTA nominations for Best Story and Best Music. Following strong sales on Steam, Independent publisher Curve has been working closely with Bithell and SCEE to port and publish the game on PlayStation, in association with Bossa Studios, Bithell’s former employer.

Praise for Thomas Was Alone:
“It proves that you don’t need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.” Destructiod 9 out of 10

“Engaging, funny and fresh, not to mention stuffed to the brim with personality!”
Games Master 8 out of 10

“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.” IGN 8 out of 10

About Curve Studios
Curve is an indie game developer and publisher based in London, UK. Founded in 2005, Curve has worked with many highly respected partners, including Nintendo, Sony, Microsoft, and Disney. As well as developing original IP; Stealth Bastard, and Fluidity/Hydroventure, the company is also working with a number of talented Indie developers to bring their games to console.<gp_link type=”http” loc=”//www.curve-studios.com”>www.curve-studios.com

About Bossa Studios
London-based Bossa Studios is led by a team of veterans from the worlds of gaming and entertainment. Proud creators of BAFTA-winning Monstermind, and the BAFTA-nominated Merlin: The Game, Bossa Studios has revolutionised the social gaming market. Its achievements of developing and publishing innovative games resulted in it being awarded the Develop Excellence Award for best ‘New Studio’ in 2012. As part of Shine Group, the Studio is also developing new transmedia experiences. <gp_link type=”http” loc=”//www.bossastudios.com”>www.bossastudios.com

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