Grab Your Kettle, City Of Steam (PC) Confirmed For PAX East 2013

Mechanist Games is bring its MMORPG City of Steam to the 2013 PAX East convention in Boston, MA and is setting up close to the always awesome Indie Megabooth. Publisher Reality Squared Games is handling the English based version and since the game is running on the Unity 3D engine in your browser you should be able to play it almost anywhere should you need to scratch that itch. Also look for City of Steam at the 2013 Game Developers Conference in San Francisco, Ca.

PRESS RELEASE

Mechanist Games Heading to PAX and GDC

Mechanist Games will showcase City of Steam at PAX East in Boston and GDC San Francisco this year

February 19, 2013

Mechanist Games, developer of the upcoming MMORPG City of Steam, has announced its participation at this year’s PAX East gaming convention in Boston, MA. PAX (short for “Penny Arcade Expo”) is a festival that celebrates console, computer, and tabletop gaming culture.

PAX East opens its doors during March 20 to 22, 2013. Mechanist Games will be showcasing its first title, City of Steam, an independently developed browser-based industrial age fantasy 3D MMORPG based on the Unity 3D engine. Located at booth 582, registered under the game’s English-version publisher Reality Squared Games (R2Games), the developer will be stationed near the Indie Megabooth, keeping its indie roots close to heart.

During the Game Developer’s Conference (GDC) in San Francisco, CA, Mechanist Games will not exhibit at a booth within the convention, opting instead to offer private interviews with gaming press and media for the duration of the event, March 25 to 29. Interested parties are encouraged to contact the developer for interviews and game previews throughpr@cityofsteam.com

About Mechanist Games
Mechanist Games is made up of an international development team of enthusiastic members from China, New Zealand, the United States, Canada, the Netherlands and many other regions around the world. The multicultural workplace at Mechanist Games provides an ideal environment for personal growth and professional innovation. Their debut title, City of Steam, is developed using the Unity 3D engine. For further information, see:www.mechanist.co
As we are dedicated gamers ourselves, we want to develop games with integrity and hope that this passion manifests itself in the games we create.

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